Xbox boss Phil Spencer thinks that there are opportunities for competition and collaboration between the Xbox Series X and the PlayStation 5, due to their shared technical specifications (via Game Rant).Â
The Xbox Series X and the PlayStation 5 are claiming to be the cream of the crop when it comes to next-generation gaming experiences. The Xbox Series X (previously known as âProject Scarlettâ) looks like a big olâ computer, and it is a big olâ computer, kind of. Microsoft has said it will possess a custom-made processor from AMD with Zen 2 and Navi architecture, making it twice as zoomy as the Xbox One X. It will be backwards compatible with previous consolesâ hardware and software because itâs got âthe best compatibility team in the worldâ grafting the humongous Xbox portfolio. On the other side of the fence, the PlayStation 5 will implement a new âgold standardâ for gaming with immersive audio and adaptive triggers. This gizmo also boasts backwards compatibility, and a customised AMD Ryzen chipset which will allow incredible 8K resolutions and buttery smooth 120Hz refresh rates.
When we cut to the core of it, the Xbox Series X and the PlayStation 5 are almost like for like based on what we know at the moment. That means the competition could get intense, but Xboxâs Phil Spencer tempered expectations in an interview with PC Games Hardware. Spencer spoke about the specifications of Microsoftâs next-generation enterprise, and how the solid state drive cuts out a lot of development hiccups for designers. âThe ability to directly supply data to the CPU and GPU via the SSD will enable game worlds to be created that will not only be richer, but also more seamless. Not only in terms of pure loading times, but also in terrain mapping,â he elaborated.Â
Comparatively, the PlayStation 5âs solid state drive has been mentioned time and time again to show off how powerful Sonyâs product will be and what customers will look forward to. âI like that Mark Cerny and his team at Sony are also investing in an SSD for the PlayStation 5, the engines and tools can implement corresponding functions,â said Spencer. âTogether we will ensure a larger installed baseâand developers will do everything possible to master and support the programming of these hardware capabilities.â Itâs true: the ability to install games in separate segments and the ability to play older but optimised games will offer a plethora of gaming experiences for everybody. The Xbox Series X and the PlayStation 5 are both said to deliver exactly that.
Spencer didnât delve into detail though, because he doesnât have a PlayStation 5 dev kit. âI don’t even think our Minecraft team did,â he added. âBut it will be exciting to see how the industry will benefit from the comprehensive use of such solutions.â Minecraft is a multiplatform game produced by Microsoft, and this comment seems to suggest that the game will come to the PlayStation 5 in the future. Iâm not sure what a very literally âseamlessâ Minecraft would look like though. Maybe like smooth Yoda.Â
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