It’s a big day for Rockstar, the reviews are live and Red Dead Redemption 2 is out in the wild. By most accounts, the game is incredible but how does it perform on each of the different consoles? Thanks to extensive analysis from the folks at Digital Foundry, we have our answer, with the Xbox One X version unsurprisingly coming out on top.
Rockstar doesn’t always have a great track record when it comes to performance on games coming out late in the generation. GTA V struggled with frame rates and resolution on the Xbox 360 and PS3. The situation appears to be much improved for Red Dead Redemption 2 for most consoles.
The Xbox One S is the weakest console and that shows, with busy areas of the game running at around 27 to 28 frames per second at 872p, or 66 percent of Full HD. Meanwhile, the PS4 manages a full 1080p, although it can struggle to maintain 30 frames per second in busy towns.
The PS4 Pro and Xbox One X are really where things start to get interesting. The PS4 Pro runs the game at 50 percent of full 4K, or 1920×2160 with checkerboard rendering in place. However, performance is more stable compared to the base Xbox One and PS4. The Xbox One X on the other hand is described as the most stable way to play the game, with just one cutscene frame drop. Microsoft’s top-end console also runs the game at a native 4K resolution without dynamic scaling, making it the best looking version to boot.
The full article is worth the read, as it dives into frame pacing and graphics settings for each version of the game.
KitGuru Says: Red Dead Redemption 2 is set to be the biggest game of the year. I’ve only managed to clock in around 30 minutes so far, but I’m itching to jump back in. Are any of you planning to pick up Red Dead Redemption 2 over the weekend? What console will you be getting it on?
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