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- ISFE Esports has been founded by the Interactive Software Federation of Europe, and includes game publishers and other esports industry stakeholders.
- The group will coordinate messaging and efforts towards European regulators and policy makers, while also building awareness for esports and promoting fairness and diversity.
- Activision Blizzard, ESL, Epic Games, Riot Games, Twitch, Supercell, and Electronic Arts are among the group’s principal members.
The Interactive Software Federation of Europe (ISFE) trade association has launched ISFE Esports, a new division that brings together numerous stakeholders in the esports industry.
ISFE Esports brings together major players in the esports space to align on strategic messaging, coordinate efforts in regards to European regulators and policy makers, build regional awareness for esports, and promote fairness and diversity. It will also coordinate with other similar associations elsewhere in the world.
The group’s principal members include ESL, Activision Blizzard, Epic Games, Ubisoft, Riot Games, Electronic Arts, Supercell, Twitch, Bandai Namco, and Take-Two Interactive. It is also supported by other regional organizations such as the United States’ Entertainment Software Association (ESA), the Entertainment Software Association of Canada (ESAC), and the International Game & Entertainment Association (IGEA) of New Zealand and Australia.
ISFE chairman Olaf Coenen will serve as co-chairman of ISFE Esports alongside Alberto Guerrero, head of esports for Europe at Riot Games.
“With the esports industry growing at such a fast rate, it is crucial that we publishers should bring to bear our many years of experience and, in particular, our rigorous standards for responsible gameplay for the overall good of the ecosystem and the protection of our players,” said Guerrero, in a release.
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