What Makes It A Classic: Shipment is great for people who enjoy the thrill of a virtual shotgun burst, whereas Backlot is perfect for players of all playstyles. Whether it’s sniping or running around with a shotgun and the Martyrdom perk activated (I hated you), Backlot’s multidimensional map design made for some of the most fun I’ve had playing Call of Duty 4.
Backlot is perfect for more tactical games, as every corner is designed with spaces skilled players could utilize to capture points but not so much so that they were untouchable. At our best, my buddies and I would have the full arsenal drawn and ready to cover every vantage point. That was until someone’s mom told them dinner’s ready and an enemy would tear us all to pieces. Few contemporary maps can match the balance of Backlot, and as the old saying goes: If you can’t beat them, put them in your multiplayer suite as free DLC.
Why It Works With Modern Warfare: The visual aspect of Backlot works so well with the gritty world Infinity Ward is creating that I’m honestly surprised it hasn’t been announced yet. Creating maps with a monochromatic look is difficult, but with its destroyed cars and burnt-out buildings, the map is instantly recognizable for anyone who’s put a Call of Duty game into their disk tray.
Outside of it fitting aesthetically with the reboot, the balanced nature would slide in perfectly with game types such as Cyber Attack. Trying to capture the bomb at the center of the rubble while avoiding both sniper and mounted turret fire sounds like prime Modern Warfare fun that should have its place in the 2019 reboot.
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