Sometimes you just look at a game and think- how did this get released? Why did the publishers releasing the game think it was in a state to launch? How did it get past quality assurance? These are the games that – especially in retrospect – we can’t help but feel were pretty much destined to fail- either critically, or commercially, or both. This is a feature about 15 such games.
RIDE TO HELL: RETRIBUTION
Ride to Hell: Retribution has received no small amount of criticism (to put it mildly), and yet it still doesn’t feel enough. Some games are simply offensively bad, and this is one such game. From crappy writing to repetitive gameplay, from terrible AI to a litany of bugs, ugly visuals to awkward controls, Ride to Hell: Retribution was a game that had critical problems in almost every single area.
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